StarDrone


The game is structured into two parts, representing the two phases of the mission. In the first, we take on the role of a motorcyclist speeding toward the entrance of Tuma-7. The path is linear; the character rides the bike across a strange landscape riddled with pits and enemies. In the second part, we find ourselves inside the attack complex. Giant characters will try to take us out using laser pistols. The mission involves destroying every flashing light you encounter in order to reach the central computer map.
IGDB Combined Score

Amstrad PCW
December 31, 1990

ZX Spectrum
December 31, 1990

MSX
December 31, 1990

DOS
December 31, 1990

Amstrad CPC
December 31, 1990
Comix
Delta Software
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