Rune Evolution


Up to two players control light cycles that leave a solid light trail in their wake. The object of the game is to trap the other player by surrounding them with a light trail that they can't avoid crashing into – or forcing them to run into their own trail. Coming into contact with a light trail, either yours or the other player's, collapses your own trail and ends your turn. The player still standing at the end of the round wins.
IGDB Combined Score
![Apple][ Apple][](https://images.igdb.com/igdb/image/upload/t_logo_med/pl8r.png)
Apple II
December 31, 1982
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