Trojan

Trojan

6.0
IGDB User Score
N/A
IGDB Critic Score

The NES port of Trojan. The game's controls consist of an eight-way joystick and two action buttons. Similarly to Kung-Fu Master or Rush'n Attack, the player jumps by holding the joystick upwards instead of having a dedicated jump button like other side-scrolling action games. Instead, one button is used to swing the sword at enemies and the other button is used to hold the shield to block enemy attacks, including projectiles such as throwing knives and arrows. The shield can be held towards the player while standing or crouching, as well as upwards vertically and diagonally. Some enemies will throw magic balls which will cause the player to lose their sword and shield if they block. During these instances, the player will fight barehanded, with the sword and shield buttons used to punch and kick respectively. The sword and shield will appear on-screen after some point, allowing the player to recover their weapon. Other power-ups includes floating hearts that will restore the player's health and jumping spots where the player can jump higher than usual.

IGDB Combined Score

Average
6.0
Metadata

Releases

famicom

Family Computer

December 24, 1986

NES

Nintendo Entertainment System

December 31, 1989

Companies

Capcom

Playtronic

Alternative Titles

Japanese title - romanization: Tatakai no Banka

Requiem for Battle

Gameplay & Screenshots

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