Dig Dug II: Trouble in Paradise




The NES port of Solomon's Key, a puzzle game developed by Tecmo in 1986 for arcade on custom hardware based on the Z80 chipset. The game is generally recognized as one of the most difficult games to appear on the NES. The player, controlling a sorcerer known only as Dana must overcome unlimited enemy spawning, challenging level designs, a countdown timer, instant death from any physical contact with enemies, and limited ways to dispatch enemies.
IGDB Combined Score

Nintendo 3DS
December 05, 2012

Wii U
May 01, 2013

Wii
December 02, 2006

Family Computer
July 30, 1986

Family Computer Disk System
January 25, 1991

Nintendo Entertainment System
July 22, 1987
Tecmo Koei Games
Tecmo
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