Soko-Ban
7.1
IGDB User Score
N/A
IGDB Critic Score

Sokoban ("warehouse keeper") is a is a classic puzzle game created in 1981 by Hiroyuki Imabayashi, and published in 1982 by Thinking Rabbit, a software house based in Takarazuka, Japan. In 1984 the ASCII Corporation published a version produced by Khaled Bentebal. It was the basis of numerous clones in the later years. It is set in a warehouse. On each level, the player must push crates (from square to square) to get them onto designated spots; once each crate is on a marked spot, the level is complete. Crates can only be pushed one at a time (so two crates next to each other cannot be pushed together), and cannot be pulled--so it's possible to get a crate stuck in a corner, where it cannot be retrieved! By the last levels, you must plan 40 steps in advance.

IGDB Combined Score

Good
7.1
Metadata

Releases

C64

Commodore C64/128/MAX

December 31, 1984

MSX

MSX

December 31, 1984

Apple][

Apple II

December 31, 1984

TRS-80 Color Computer

TRS-80 Color Computer

December 31, 1988

x1

Sharp X1

December 31, 1983

FM-7

FM-7

December 01, 1982

DOS

DOS

December 31, 1984

NEC PC-6000 Series

NEC PC-6000 Series

December 31, 1983

PC-8800 Series

PC-8800 Series

December 01, 1982

sg1000

SG-1000

December 01, 1985

Companies

Thinking Rabbit

Spectrum HoloByte, Inc.

Thinking Rabbit

Tandy

Sega Enterprises, Ltd.

ASCII Corporation

Alternative Titles

Japanese title - romanization: Sokoban

Other Alias: Warehouse Keeper

Soukoban

Gameplay & Screenshots

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