The Legend of Zelda: Spirit Tracks



Sokoban ("warehouse keeper") is a is a classic puzzle game created in 1981 by Hiroyuki Imabayashi, and published in 1982 by Thinking Rabbit, a software house based in Takarazuka, Japan. In 1984 the ASCII Corporation published a version produced by Khaled Bentebal. It was the basis of numerous clones in the later years. It is set in a warehouse. On each level, the player must push crates (from square to square) to get them onto designated spots; once each crate is on a marked spot, the level is complete. Crates can only be pushed one at a time (so two crates next to each other cannot be pushed together), and cannot be pulled--so it's possible to get a crate stuck in a corner, where it cannot be retrieved! By the last levels, you must plan 40 steps in advance.
IGDB Combined Score

Commodore C64/128/MAX
December 31, 1984

MSX
December 31, 1984
![Apple][ Apple][](https://images.igdb.com/igdb/image/upload/t_logo_med/pl8r.png)
Apple II
December 31, 1984

TRS-80 Color Computer
December 31, 1988

Sharp X1
December 31, 1983

FM-7
December 01, 1982

DOS
December 31, 1984

NEC PC-6000 Series
December 31, 1983

PC-8800 Series
December 01, 1982

SG-1000
December 01, 1985
Thinking Rabbit
Spectrum HoloByte, Inc.
Thinking Rabbit
Tandy
Sega Enterprises, Ltd.
ASCII Corporation
Japanese title - romanization: Sokoban
Other Alias: Warehouse Keeper
Soukoban
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