Halo 3


Marathon 2: Durandal is the sequel to the first Marathon. Although the engine is similar to Doom in most respects (2.5D maps, bitmap sprites instead of polygons, etc.), Marathon 2 distinguishes itself with such features such as a rudimentary inventory system, ambient sound, multiple fire modes for each weapon, allies who aid the player, enemies belonging to different factions which will attack each other, a more developed plot (gradually narrated to the player at various computer terminals scattered throughout the levels). The Xbox 360 version of the game presents a revised HUD and provides support for both 4-player split-screen play on the same console and 8-player Xbox Live gameplay. This version also supports 16:9 screen resolutions, high-definition output at 60 frames per second (compared to the original 30) as well as upgraded models and graphics
IGDB Combined Score

Mac
November 24, 1995
PC (Microsoft Windows)
September 06, 1996

Xbox 360
August 01, 2007
iOS
December 15, 2011
Bungie
Freeverse Software
Microsoft Game Studios
Marathon: Durandal
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