Despicable Me: Minion Rush


There were up to 14 circuits depending on the format, which incorporated many underpasses (some of them deliberately unrealistic) and tight curves. There were oil slicks to avoid and points bonuses to pick up. The cars have slow acceleration but a lot of power down the straights. You are scored based on your overall time and your fastest lap. Lose to the computer car and it's game over.
IGDB Combined Score

Commodore C64/128/MAX
December 31, 1987

Amstrad CPC
December 31, 1987

ZX Spectrum
December 31, 1987

Atari 8-bit
December 31, 1987
Codemasters
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