
Dune II: The Building of a Dynasty
Dune II is often considered the first mainstream modern real-time strategy game and established many conventions of the genre. Even though set in Frank Herbert's famous Dune universe, the game is only loosely connected to the plot of any of the books or the films based from them. Controlling either of the three Houses, the player must fight a number of battles against the other Houses. In the early levels, the goal is simply to earn a certain number of credits, while in the later missions, all enemies must be destroyed. The single resource in the game is the Spice, which must be collected by harvesters. The spice is converted to credits in a refinery, which are then spent to construct additional buildings and units. There are two terrain types: buildings can only be constructed on stone, while the Spice is only found on sand. However, units moving on sand attract the large sandworms of Dune, who are virtually indestructible and can swallow even large units whole. As levels progress, new and more advanced buildings and units are made available, including structures like a radar station, a repair facility or defense turrets and, for units, various ground troops, light vehicles and tanks. Each House can construct one unique special unit, and, after building a palace improvement, can unleash a unique palace effect.
IGDB Combined Score
Releases
Amiga
December 31, 1993

DOS
December 01, 1992

Acorn Archimedes
December 31, 1995
Companies
Virgin Games
Westwood Studios
Alternative Titles
German title: Dune II: Der Kampf um Arrakis
Chinese title: 沙丘魔堡II :王朝的建立
German Mega Drive/Genesis title: Dune II: Kampf um den Wüstenplaneten
Mega Drive/Genesis title: Dune: The Battle for Arrakis
Hebrew title: הקרב על אראקיס :II חולית
Russian title: Dune II: Битва Древних Династий
Other Alias: Dune II: Battle for Arrakis
Dune 2
Dune II
Gameplay & Screenshots
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