Cyberbots: Fullmetal Madness

Cyberbots: Fullmetal Madness

6.7
IGDB User Score
N/A
IGDB Critic Score

The premise in Cyberbots is similar to Armored Warriors, albeit it features only a maximum of two playable characters on screen as opposed to three. It features a range of selectable options, parts, and mecha that allow the player to tailor their play style to their preferences. Similar to the Armored Core series, different legs (which affect movement abilities), arms (which affect reach and melee capabilities), and weapons can be mixed and matched between the selectable robots available to the player. Gameplay in Cyberbots is similar to other Capcom-created fighting games, with a medium-sized command list of attacks available to each robot. Battles are a duel-format affair, with players and the computer fighting one another to advance to the next battle.

IGDB Combined Score

Decent
6.7
Metadata

Releases

Arcade

Arcade

April 20, 1995

PS1

PlayStation

January 25, 1998

Saturn

Sega Saturn

March 28, 1997

Companies

OeRSTED

Capcom

Alternative Titles

Cyberbots: Full Metal Madness

Age Ratings

ESRB - E

Gameplay & Screenshots

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