Keeper



Much like the game Breakout, the player controls the "Vaus", a space vessel that acts as the game's "paddle" which prevents a ball from falling from the playing field, attempting to bounce it against a number of bricks. The ball striking a brick causes the brick to disappear. When all the bricks are gone, the player goes to the next level, where another pattern of bricks appear. There are a number of variations (bricks that have to be hit multiple times, flying enemy ships, etc.) and power-up capsules to enhance the Vaus (expand the Vaus, multiply the number of balls, equip a laser cannon, break directly to the next level, etc.), but the gameplay remains the same.
IGDB Combined Score
PC (Microsoft Windows)
August 01, 1998

Satellaview
August 31, 1997

Super Famicom
January 15, 1997

Super Nintendo Entertainment System
Nintendo
Unbalance Corporation
St. GIGA
Gradiente
Taito
Loading similar games…
Loading reviews…
0 public reviews